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Anatoly Dedkov Phones & Addresses

  • 2 Oak Ridge Dr UNIT 1, Maynard, MA 01754
  • 1 Meadow Estates Dr, West Townsend, MA 01474 (978) 855-8003
  • 1 Meadow Rd, West Townsend, MA 01474
  • Townsend, MA
  • Boxborough, MA
  • 2 Bailin Cir, North Grafton, MA 01536
  • 8 Bailin Cir, North Grafton, MA 01536
  • Boxford, MA
  • W Townsend, MA
  • Pocasset, MA
  • 1 W Meadow Estates Dr, West Townsend, MA 01474

Work

Company: Kaon interactive Nov 1, 2000 Position: Senior software engineer at kaon interactive, inc

Skills

Software Engineering • Software Development • Java • Javascript • Ios Development • Linux • C • Html 5 • Opengl • Html • User Interface Design

Industries

Program Development

Resumes

Resumes

Anatoly Dedkov Photo 1

Senior Software Engineer At Kaon Interactive, Inc

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Industry:
Program Development
Work:
Kaon Interactive
Senior Software Engineer at Kaon Interactive, Inc
Skills:
Software Engineering
Software Development
Java
Javascript
Ios Development
Linux
C
Html 5
Opengl
Html
User Interface Design

Publications

Us Patents

Method And Apparatus For Reducing The Polygon Count Of A Textured, Three Dimensional Model Of An Object

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US Patent:
20030107572, Jun 12, 2003
Filed:
Jul 1, 2002
Appl. No.:
10/188217
Inventors:
Joshua Smith - Barre MA, US
Anatoly Dedkov - Grafton MA, US
International Classification:
G06T017/00
US Classification:
345/428000
Abstract:
The present invention describes a system and method for creating a textured, three dimensional model with a low polygon count from a source model having a high polygon count, while maintaining details of the model. The invention creates textures from the source model for polygons in the newly created model to maintain detail. In particular, a decimation technique is used to reduce the number of polygons from the source model to the resulting model. The system then renders sets of polygons, including textures, in the source model corresponding to each polygon in the resulting model. The rendered polygons are used to create textures for the resulting model.

Methods For Visualizing And Interacting With A Three Dimensional Object In A Collaborative Augmented Reality Environment And Apparatuses Thereof

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US Patent:
20190356758, Nov 21, 2019
Filed:
May 17, 2019
Appl. No.:
16/415446
Inventors:
- Maynard MA, US
Joshua Smith - Barre MA, US
Anatoly Dedkov - Maynard MA, US
International Classification:
H04L 29/06
G06T 19/00
G06T 19/20
G06F 3/01
Abstract:
Methods, non-transitory computer readable media, and collaborative computing apparatus that establish a collaborative session for visualizing and interacting with a three-dimensional object in a collaborative augmented reality environment between two or more of a plurality of computing devices. Position and orientation information of each of the two or more of the plurality of computing devices is obtained. An interaction instruction with respect to the three-dimensional object from a first of the two or more of the plurality of computing devices is received. Instructions for adjusting visualization of the three-dimensional object on each of the other of the two or more of the plurality of computing devices are determined and provided based on the received interaction instruction and the obtained position and orientation information of each of the two or more of the plurality of computing devices.
Anatoly F Dedkov from Maynard, MA, age ~75 Get Report